Update | Version | Date | Highlights |
---|---|---|---|
Michael's Tropical Resort Patch II | V1.8.2 | N/A |
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Michael's Tropical Resort Patch I | V1.8.1 | August 13th, 2024 |
|
Michael's Tropical Resort Release | V1.8.0 | August 1st,
2024 |
|
Joe's Gungame Patch 2 | V1.7.1 | January 21st,
2024 |
|
Joe's Gungame | V1.7.0 | January 21st,
2024 |
|
Michael Barrel: Patch 2 | V1.6.2 | August 2nd,
2023 |
New console commands, quality of life updates, and many bug fixes |
Michael Barrel: Patch 1 | V1.6.1 | July 31st, 2023 | Large bug fix for Mobile and Console players after major features broke with the Michael Barrel release. |
Michael Barrel Update | v1.6.0 | July 27, 2023 | - New zombie sounds
- New map: Michael Barrel - Various new weapons and weapon reworks |
Laser Update II | v1.5.3 | July 6, 2023 | - Added 5 new laser colors: White, Purple to Teal, Purple to Pink, Orange to Red and Rainbow (Legendary)
- New MZ intro screen (Skippable) - New chat UI - Mobile Private Server command supports (typing /admin in chat) |
Laser Update I | v1.5.2 | June 28, 2023 | Added 6 alternative laser colors
-pink, blue, teal, orange, yellow, and purple |
UI Update | v1.5.1 | April 23, 2023 | - Overhauled premium shop design.
- New UGC page in the premium shop for Michael's Zombies accessories. - Buying UGC items in game gives players 1,000 bonus coins. - A new popup that tells you how many coins are needed when trying to purchase an attachment you cannot afford. - Bug fix for coin tiers occasionally not loading in the shop. - Bug fix for coin tier purchases rarely not being awarded immediately to players. |
Attachment Update I | v(5) | January 13, 2023 | -Fixed issue where you could "link" a teleporter on The Giant multiple times and earn EXP and Coins infinitely after the link time has expired. |
v(4) | January 11, 2023 | -Fixed an issue where data should save instantly once you buy a coin pack with Robux.
-Private servers nerfed from earning EXP and Coins. -Changed the 3rd person knifing animation to make it much harder to knife glitch through walls. | |
v(3) | January 10, 2023 | -Fixed a gun bug on which attaching grips to the PTRS and upgrading it would break the gun. | |
v(2) | January 9, 2023 | -Fixed a small bug where sometimes weapon wouldn't show up.
-Wall weapons in The Undead Nocturn are made to get triggered easier. -Improved bullet detection. | |
v(1) | January 8, 2023 | -Fixed a bug where you don't get points on zombie kills. | |
v1.5.0 | January 8, 2023 | -Added Joey's Solutions & Shop.
-Added 2 currencies Coins, Emeralds. -Added XP system. -Added 13 attachments (11 Common and 2 Uncommon). -Playing in servers will get you EXP. EXP is earned through kills, opening doors, completing objectives, reviving teammates, and having the team survive to the next wave). -Added a button to return back to lobby by opening MZ's Settings. -Various miscellaneous bug fixes. -Brought back the snowmen. | |
Hallows Eve Update | v1.4.1 | October 30, 2022 | -Fixed an issue where pots and other shootables did not trigger when shot.
-Few minor issues with perk machine VFX and Barriers now fixed. -Fixed a game breaking bug where geting downed where if you had Jugg, went downed, then got revived, you would have half your normal HP and basically get 1 hit by any Zombie. |
v1.4.0 | October 29, 2022 | -New map 'Hallows Eve' (unplayable without Private Servers)
-Added some new options to the settings menu for controls. -Players can now toggle their toggle sprint -Added classic guns and a buyable ending for Hallows Eve | |
The Undead Nocturn Update | v1.0a | July 13, 2022 | -Small change which should help improve the zombie A.I Path Finding issues, especially on The Giant |
v1.3.1 | July 8, 2022 | -Fixed bug on The Undead Nocturn, where soulbox range was shorter in some areas than expected
-2 Panzer Michael will only spawn now if there are 3 or more players in the game after the initial Panzer spawn (Previously it was 2 players) | |
v1.3.1 | June 28, 2022 | -Fixed admin commands for Private server owners
-Added chat tags for those who buy the supporter gamepasses | |
v.1.3.0 | June 26, 2022 | -Added a map, The Undead Nocturn
-Implemented the new Menu System into the game -Private servers can now select maps -Added Console Command for Private server owners (~) -Added PTRS-41 and M2 Flamethrower -Added a new badge -Added Panzer Michael as a mini boss -Added Stamin Up perk -New menu servers should now filter out more full servers -Fixed a minor bug with Mobile users not being able to double interact with the Mystery Box | |
Update 7 : Mass update | ?? | May 28, 2022 | -Patched the bug where the weapon would not pop out of the box after the box moves
-Made adjustments to Zombie AI Pathing -Fixed interaction bug where player would still be able to pick up a weapon from the box while repairing a window or another interaction. -Fixed bug where players would get spawned into the map before they clicked Play Now -Added ability to sprint, throw grenades, and knife if the user has no gun weapons -Improved Hellhound AI Path Finding and errors -For Mobile, fixed interaction issues with the box (user should no longer need to re-approach it to pick up weapons) -Fixed issues with Box and Pack-A-Punch machine breaking on The Giant -Fixed quirk where user would sometimes enter ADS when purchasing weapons or interacting with specific things -Brought back Friend-Bombs into the game along with memory leak fixes of them -Midnight Giant badge should now be earned once hitting Round 15 (must be in the game since Round 1) -Fixed issue where knifing and going down at the same time break the player's gun system |
Update 6 : Bug Fixes | ?? | April 19, 2022 | -Fixed major memory leak with Friend bombs. Servers shouldn't slow down quite as much now and should help with overall game performance
-Added custom Michael 115 mix music to Der Riese's game over screen -The badge "Midnight Giant" will now be award when hitting round 15 without power being on; you no longer need to hit the switch -Fixed bug where players would teleport into the electric teleport VFX room when spawning into a new match without leaving the main menu -Fixed bug where guns would sometimes ADS when purchasing the box, wall weapon, or pack-a-punch -Fixed bug where Mobile controls would not load when spawning into the game while typing on the emoji keyboard in the chat -Fixed bug where box would sometimes randomly break, especially in slower servers -Buffed the B93R Raffica to deal more damage all around -Patched the out of bounds collisions hole on Lighthouse -Fixed issue where gun system sometimes breaks when going down right when spawning |
Update 5 | ?? | March 20, 2022 | -Mobile shoot and aim buttons now work
-Badge now only awards on game win -Settings menu now doesn't open when chatting -Other small various bug fixes |
Update 4 : Fixes | January 27, 2022 | -Fixed Panzer not doing KB to zombies
-Adjusted zombie bleed out times for longer and higher rounds -Changed Easter Egg song to instrumental due to inappropriate language -Adjusted some map invisible barriers -Zombie spawn delays adjusted per round; zombies should overall spawn faster and hoard faster, making high rounds more intense | |
Update 3 : Optimization | ?? | January 25, 2022 | -Changed game lighting from Future to ShadowMap. Should fix major lag issues.
-Optimized lighting on Der Riese. -Added a new box weapon: The Panzerschreck, the rocket launcher! -Fixed bullet hit detection; shots should whiff much less frequent now, especially for laggier players. -Gave base MP40, Thompson, FG42, BAR, and STG-44 more reserve ammo (1 extra clip) -Gave PAP'd MP40, Thompson, FG42, BAR, and STG-44 more reserve ammo (1-2 clips) -Increased PAP'd M4A4 and AK47 magazine size and reserve ammo -Updated LSAT sight with tiny dot -Updated sounds for MP40, AK47, and MG42 to be more "punchy" -Patched double Juggernog game pass bug -Added more invisible map barriers on top of high map areas -Attempted to reduce the flinging of hellhounds -Attempted to fix the hellhound spawn and nuke interaction bug -The box beam should now appear for those on lower graphics -Adjusted zombie nodes to address specific areas (ex: hiding behind box on catwalk) -Lowered FG42's fire rate, given punchier sound. -Bowie Knife purchase sound (schlling). |
Update 2 : Bug Fix & Balance | ?? | January 10, 2022 | -Fixed zombies getting stuck in grenade room at teleporter B
-Changed gun sounds on Thompson, M1911, M1A1 Carbine -Changed sightline on MP40 slightly -Reworked gun system camera shake; it should be way less intense now -Michael voice line volume increased and re-recorded -PAP Guns now have purple bullet hit markers and tracers -Friend Bombs should now load instantly on usage -Buffed Gamepass: -Rounds 10+ you get free SMG -Rounds 15+ you get free Juggernog -Raygun AoE increased and Raygun AoE damage falloff decreased -New UI popup when a teammate is downed -New UI popup when max ammo is collected -Mule Kick perk jingle should now play -Dog spawn in FX should always play if within a certain radius of a dog spawn -Additional downed clipping issues patched -Kar98k should now appear in the box -Blue window from PAP room should now always appear down -Perk machines should no longer glow orange -Players can no longer block other's players interactions -Hid the humanoid root part of lobby zombie -PAP Trench gun can no longer reload to 17 bullets (will cap at 16 now) -Zombies should no longer get stuck in spawn room right window area -UI Prompt should update when switching weapons at PAP Machine -Can no longer get a negative balance from the PAP machine -Added arrows above every player in game, regardless of distance |
Update 1 | ?? | January 1, 2022 | -Extended vertical map collisions everywhere
-Increased Wunderwaffe chain radius (Normal 8 -> 12, PAP 10 -> 14) -Nerfed Stallion Salvo Self Damage (55 -> 32 max damage) -Nerfed Bowie Knife Animation Speed (1.25 -> 1.2) -Nerfed Bowie Knife Damage (1300 -> 1200) -Nerfed Bowie Knife Knockback (30 studs/second -> 26 studs/second), length (0.2 s -> 0.18 s) -Attempted to make standing on zombie heads harder -Fixed bug with teleporters not working on new match -Fixed bug where two mystery boxes would exist on new match -Lowered all sprinting camera sway by 25% (A setting to change sway intensity will come soon!) -Slightly increased walk speed of all LMGs, particularly lowered their camera angle sway as well. -Fixed leaderboard issues not loading every player (hopefully). |
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