"pls revive me i have raygun pls pls" - some silly goose
The Raygun is a semi-automatic special weapon that can only be obtained out of the Mystery Box. It can be obtained on every single map in Michael's Zombies. The Raygun is a unique weapon as it does not deal physical bullet damage, but rather solely splash damage instead. It can kill zombies through floors, walls, anything really. Like all other area of effect weapons, the Raygun does not do any bonus damage to limbs.
The Raygun comes with a decent ammo reserve pool un-upgraded, and will always be a one-shot kill on the Hellhounds on The Giant. At the same time, the Raygun is one of the only weapons in Michael's Zombies that can inflict damage to the user in close quarters.
Contrary to popular belief, the Raygun is not a good choice when taking on Panzer Michael.
The Raygun, alongside the Wunderwaffe DG-2 can be obtained on Round 10 from the Mystery Box. There is a cap of 2 in a game with 6 players.
The Raygun only supports the JTEK Alamo as an attachment choice.
Pros and Cons[]
Pros:
- High AoE damage
- Can be used when downed
- Becomes fully automatic with JTEK / Double Tap
- High hipfire accuracy
- High reserves
Cons:
- Fast damage falloff (Up to -50%)
- Friendly fire / user-inflicted damage
- Low points per kill
Pack-A-Punch[]
When upgraded the Raygun becomes the Kyle's x2 Raygun.
The Kyle's x2 Raygun gains an increase in base damage, as well as an increase in magazine size and ammo capacity.
Trivia[]
- The upgraded Raygun is a self insert of the developer Kyle, being Kyle's 2x Raygun.
- Joe has his own developer insert, the WunderWaffe JO-3 (Joe)
- Both the Raygun and the WunderWaffe have the same unique Pack-a-Punch camo consisting of black and gold etchings.
- You can obtain the Raygun for only 500 points in Hallow's Eve.
- This is one of the only two weapons capable of destroying the Michael statue.