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"Hold F to buy Quick Revive" - Perk Machine

Quick Revive (also simply as QR) is a perk which allows the player to revive downed teammates faster, and self-revives the player when playing solo.

It costs 1500 points on co/op and 500 points in solo.

Similar to other perk machines, the Quick Revive machine is a powered utility and will require the power to be turned on before it can be used. (Power does not need to be turned on if playing in solo or if playing on Hallows Eve or One Window, However in Michael Barrel it must be charged with a fuse in solo mode.)

Functions[]

Quick Revive has 2 functions :

  • Function 1  : Self revive when downed in solo.
  • Function 2  : Revive downed teammates faster.

Locations[]

The Quick Revive machine can be found in the following locations:

  • The Giant - Right entrance to the teleporter C (Dr. Maxis' office)
  • Lighthouse - Below the stairs inside the light house
  • One Window - The main area
  • Hallows Eve - Next to the red house
  • The Undead Nocturn - In the corner next to the teleporter
  • Michael Barrel - (Note that perk locations are randomised on Michael Barrel so this is just the list of all locations.) 1. On the outside to the left of Michael Barrel. 2. Open up the right side to Michael Barrel and look to the right. 3. Open up the bathroom behind the ramp to the roof and open up one of the stalls on the right side of the bathroom. 4. Open up the door to the left of the ramp and you will be in the main room with the perk. 5. Go to the roof and on your left there will be a perk behind a fence which you need to open by going around the roof.

Appearance[]

The Quick Revive perk machine follows a light blue theme with hints of white. It is a relatively small machine topped with a circular sign.

The perk icon is also light blue and depicts a man rising up from the grave

Gallery[]

Trivia[]

  • Quick Revive is the only perk (so far) that changes its cost depending on what mode you are playing.
  • Quick Revive is the only perk that can disappear from the map (after drinking it 3 times in solo).
  • It shares similar mechanics with the Second Life perk found in Joe's Gungame, albiet the main difference being that you dont need to be in solo mode to be revived by Second Life.
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