The antagonists of the game, they will hunt you down no matter what it takes until you are dead.
Don't make him bored.
Zombies[]
Main article: Zombies
The zombies are the most common enemy in the game, acting as the major threat from early-to-late game, they can down the player in 2-3 hits to those who don't have Juggernog, and 4-5 hits if the victim brought Juggernog. Their number scales with the amount of player in server
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Hell Hound[]
Main article: Hell Hound (not added yet)
An enemy that is more agile than the zombie, but weaker than them in both health and damage. While that's the case, a whole horde of them is more lethal than a horde of zombie without a good AoE weapon
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Panzer Michael[]
Main article: Panzer Michael
Panzer Michael is a combat robot piloted by Michael, and one of the two bosses currently added in Michael's Zombies. It is able to soak a tones of damage before going down. With two punishing attacks, he can be a burden to take care of
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Luigi[]
Main article: Luigi (Not added yet)
The only potential boss in New Map, appears very frequently. It has the appearance of Luigi hence its name, but however moves like a robot and have glowing eyes that performs beam attack. It's unknown if Luigi was a combat AI or an organism
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Snowfella[]
The following are upcoming content, and below information are analysis from leaks and personal information, therefore may contain incorrect information
Snowfella take the appearance of a bulky snowman armed with a snowball and chain weapon and as well as shoot out snowballs which acts like mortar shells. Aside from that, he can also roll toward a player if they are too far away, which is unknown if it deals damage. Unlike the other two boss, Snowfella has a health bar indicates how many health he has left